Hidden Objects: Mystery Crimes quickly became a top free and top grossing app on its IOS release. I created wireframes for the entire game and provided UX solutions to much of the games complex features and core loop. I also created flash prototypes to demonstrate scalable UI flows which greatly supported system designs and feature expansion. I worked with another UI Designer to established the UI visual style. This game was designed to be optimized on iOS iPad and later designed to accommodate smaller devices in iPhone.